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Old Jul 09, 2007, 06:57 PM // 18:57   #1
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Default color vs. req (noob alert!)

i was trying to buy a gold dagger from this guy. he had a max gold one, req 9.

i have a dagger that's max purple, but req 11.

MODS ASIDE, which is better? just how important is the color of a weapon over a its mastery requirement?
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Old Jul 09, 2007, 07:04 PM // 19:04   #2
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Neither. Colour has no impact on the efectiveness of a weapon. A gold 15^50 sword is just as powerful as a blue 15^50 sword.

Likewise, req of a weapon means jack-all - a req 9 sword deals as much damage as a req 11 sword at 14Swordsmanship.
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Old Jul 09, 2007, 09:25 PM // 21:25   #3
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All those colors and requirements are just to show off. Ofcourse, lower requirements are useful for classes who want to use shields/weapons from different professions, for example monks. Not that I can think of any build atm that uses 7/8/9 tactics, but that's not the point. If you want good weapons for cheap, buy a blue or purple one, nobody wants them so they're easy to get.
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Old Jul 09, 2007, 10:05 PM // 22:05   #4
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what about for PvP, does req matter?

i was told it does.
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Old Jul 09, 2007, 11:19 PM // 23:19   #5
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It doesn't, as long as you meet the req for your weapon.
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Old Jul 10, 2007, 01:53 AM // 01:53   #6
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Quote:
Originally Posted by X Earth X
All those colors and requirements are just to show off. Ofcourse, lower requirements are useful for classes who want to use shields/weapons from different professions, for example monks. Not that I can think of any build atm that uses 7/8/9 tactics, but that's not the point. If you want good weapons for cheap, buy a blue or purple one, nobody wants them so they're easy to get.
Disciplined stance monks. It's surprising how much easier hitting 8 tactics is than hitting 9 on most monk bars.
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Old Jul 10, 2007, 07:46 AM // 07:46   #7
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Hitting 7 tactics on a monk is also much easier than hitting 8 if you can find a req7

12-8-8-7 spread ftw
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Old Jul 10, 2007, 05:50 PM // 17:50   #8
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Usually, the Req 9 or Req 11 or 13 or whatever usually just matters if you are trying to equip something from out of your profession. Some monks carry swords, but they don't want to put a lot of points into tactics or strength so a sword with Req 7 or 8 is much better for them than one that is Req 13. They'd rather put those points into Healing or Protection. It's similar to a retarded Warrior that wants to carry a bow. A bow at Marksmanship 8 is better than 13 because the warrior probably wants to put more points into tactics.
If it's a weapon in your primary profession than the 8-13 req disparity probably doesn't matter much because you're likely to have a lot of points into that attribute anyways (sometimes a Req 13 can be tough though).
However, if you were to try to trade a weapon, lower reqs will improve the value of the item for the reason stated above. Lower reqs will make the item more valuable and generally gold items are more sought after (hence more valuable) than purple ones, even if they have the same stats.
That said, in game a purple item and a gold item with exactly the same stats will function the same regardless of the reqs, provided those reqs are met by appropriate attribute points.
This may be where the PvP issue comes up. Sometimes you'll find something weird (by PvE standards) like a Warrior/Elementalist. This warrior may want to put a lot of points into a single skill like Shock to do more damage and knock the opponent down. A sword with a Req 8 in strength is more useful here, because that allows this warrior to put more points into Air Magic for shock damage, but still get all the benefits of meeting the requirements of the sword for the rest of his/her skills on the bar. Again, lower reqs are generally more valuable because of this.

Last edited by havok019; Jul 10, 2007 at 05:52 PM // 17:52..
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Old Jul 10, 2007, 11:26 PM // 23:26   #9
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As the others have said, the colour of an item means nothing in the end. It determines how good the mods are on it when you find it, i.e if a blue sword drops, it can't be 15>50, but more likely 11>50. You can still modify it with maximum upgrades as long as it has an inscription slot. Noone else will be able to tell the difference. Requirments don't matter as long as you meet them, but I think there's a few skills and effects in the game that lower your attributes by 1, so I suppose there's a tiny chance that you'll run into some temporary trouble if you're using a req13 weapon with 13 in the weapon attribute and run into this.

In the end, colours and requirments are purely cosmetic. People like to have gold items with minimum requirment because the items are technically "the best", even if there's no real difference between a req9 sword and a req12 sword. Just a matter of ego.
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Old Jul 11, 2007, 02:03 AM // 02:03   #10
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Quote:
Originally Posted by havok019
Usually, the Req 9 or Req 11 or 13 or whatever usually just matters if you are trying to equip something from out of your profession. Some monks carry swords, but they don't want to put a lot of points into tactics or strength so a sword with Req 7 or 8 is much better for them than one that is Req 13. They'd rather put those points into Healing or Protection. It's similar to a retarded Warrior that wants to carry a bow. A bow at Marksmanship 8 is better than 13 because the warrior probably wants to put more points into tactics.
Monks carry swords for the mods you get on them - +5 energy, +30hp and the like. Req. means diddly-shit to them - they're never gonna invest ANY points into Swords EVER. Likewise, warriors carry bows to pull, not for damage - the req means nothing.

Quote:
Originally Posted by havok019
This may be where the PvP issue comes up. Sometimes you'll find something weird (by PvE standards) like a Warrior/Elementalist. This warrior may want to put a lot of points into a single skill like Shock to do more damage and knock the opponent down. A sword with a Req 8 in strength is more useful here, because that allows this warrior to put more points into Air Magic for shock damage, but still get all the benefits of meeting the requirements of the sword for the rest of his/her skills on the bar. Again, lower reqs are generally more valuable because of this.
Huh? I assume you meant req. 8 in... sword? Swords don't req. Strength...
In which case... there's only one kind of warrior that *ever* runs weaponmastery that low in PvP - the retarded warrior. Anything less than 14 is a sin (... anything more than 14 better have a good reason ). Unless they're wielding a scythe... they're excused then.

Oh... And Shock isn't used for damage.

The only lower-than-normal req items of real use in terms of PvP are Tactics shields at 7/8, for monks running defensive stances.

Last edited by Stormlord Alex; Jul 11, 2007 at 02:06 AM // 02:06..
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Old Jul 11, 2007, 04:54 PM // 16:54   #11
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Agreed. But that wasn't his issue. It was about reqs and why they matter and how they affect the value of an item.
And I've seen warrior "rangers" carrying bows and not for pulling (retarded but real). . .Just an example of when this stuff happens.
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Old Jul 11, 2007, 08:29 PM // 20:29   #12
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Requirements on weapons are primarily for show. Normally, if you can reach 9 in swords, you sure as hell can reach 12. The only real situation that a requirement really matters is on a shield, as the attribute required normally wont be as high as a weapon's attribute requirement.
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Old Jul 12, 2007, 05:05 PM // 17:05   #13
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Quote:
Originally Posted by havok019
Agreed. But that wasn't his issue. It was about reqs and why they matter and how they affect the value of an item.
And I've seen warrior "rangers" carrying bows and not for pulling (retarded but real). . .Just an example of when this stuff happens.
\

No, my friend, you're retarded.
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Old Jul 16, 2007, 04:02 AM // 04:02   #14
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No reason to insult someone was there? He was just clarifying the issue.
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Old Jul 17, 2007, 05:11 AM // 05:11   #15
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@havok019

i spy with my little eye somthing begining with n




noob

Edit

just saw proffesion. W/Mo

so its ok he's just a wammo
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Old Aug 09, 2007, 03:59 PM // 15:59   #16
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Quote:
Originally Posted by Stormlord Alex
Monks carry swords for the mods you get on them - +5 energy, +30hp and the like. Req. means diddly-shit to them - they're never gonna invest ANY points into Swords EVER. Likewise, warriors carry bows to pull, not for damage - the req means nothing.
....Almost true. I have a rather nice 55/quivering blade build that I enjoy using for HM boss killing, it's about as effective as 55/SV, and nice for a change of pace.

And besides, I don't have a warrior, so being able to whack stuff once and a while is fun.
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